Battlefield 6 2025 news
Battlefield 6 Multiplayer Unveiled: A Bold Return to Large-Scale Warfare
After last week's glimpse into the singleplayer campaign, the spotlight has now shifted to what Battlefield does best—massive, adrenaline-fueled multiplayer action. Earlier today, EA hosted the highly anticipated Battlefield 6 multiplayer reveal livestream, which aired at 11:30 AM PT on YouTube and Twitch.
Positioned as the most ambitious entry in the franchise to date, expectations were sky-high. And with Battlefield Studios—a collaboration of DICE, Criterion, Ripple Effect, and Motive—steering the project, fans were eager to see what years of development have produced.
PC Gamer's Morgan Park was on the ground in Los Angeles for a hands-on session, and early impressions are promising: Battlefield 6 is shaping up to be the real deal.
Here’s a quick look at the biggest reveals from the showcase:
Release Date: Battlefield 6 officially launches on October 10
Open Beta: Kicks off next weekend
Multiplayer Maps: Launch version includes nine maps, with locations such as New York City and a reimagined Operation Firestorm from Battlefield 3
Class-Based Loadouts: Launch playlists will feature weapon restrictions based on player class
Battlefield Portal: The beloved sandbox mode returns—bigger and more customizable than ever
System Requirements: Surprisingly accessible, suggesting broad hardware compatibility
Battle Royale Mode: It's real, but details are still under wraps
For a full play-by-play of the livestream, check out our archived live coverage, offering in-the-moment commentary and analysis.
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Battlefield 6 2025 news Ditches Specialists for Classic Class System—Old-School Loadouts Return
It’s official: EA is leaving Battlefield 2042's controversial Specialist system behind. For Battlefield 6, the series is going back to its roots with the tried-and-true class structure—Recon, Assault, Engineer, and Support.
Following fan feedback and a fair amount of criticism directed at the Specialist format, the developers have confirmed that Battlefield 6 will also feature a dedicated playlist with classic weapon restrictions tied to each class. That means players can once again expect clear class roles and more tactical loadout balance—something longtime fans have been asking for since 2042 launched.
This return to the traditional system marks a significant step toward rebuilding player trust and delivering the Battlefield experience fans know and love.
One of the standout reveals from Battlefield 6’s multiplayer showcase is the return of a fan-favorite: Operation Firestorm, originally from Battlefield 3, is getting a full modern remake. It’s a strong pick, remembered for its wide-open desert chaos and intense vehicle warfare.
But that’s just the beginning—EA shared early details on several of the nine launch maps, each offering a distinct combat experience across diverse regions:
Gibraltar: Designed for close-quarters battles, expect tight corridors and constant action.
Egypt: Focuses on infantry and land vehicle combat, blending open areas with urban zones.
Tajikistan: A vast, mountainous terrain made for long-range engagements and strategic positioning.
Brooklyn: A hybrid map offering both urban close-combat and large-scale firefights, capturing the dense streets and open parks of New York City.
This globe-spanning map roster promises to deliver a wide range of tactical options and playstyles, from tight infantry skirmishes to massive vehicle clashes.
A playlist with class weapon restrictions will make it into the launch version battlefield 2025 news
When EA revealed that Battlefield 6 wouldn’t revisit 2042’s controversial Specialist system, longtime fans breathed a sigh of relief—until they heard the catch: classes would still be able to use any weapon, regardless of role. That meant Engineers with sniper rifles and Recon units wielding LMGs—sacrilege to purists who value defined class identities.
After a wave of community backlash, EA adjusted course, announcing that the Battlefield 6 beta would include a classic-style playlist with traditional class-based weapon restrictions. Originally, it seemed like this mode's future depended on how well it performed during testing.
Now, EA has confirmed that both systems will be available at launch, regardless of beta feedback. Whether you prefer the freedom of mixed loadouts or the structured roles of old-school Battlefield, BF6 will let you play your way from day one.
"This isn't a popularity contest—we're not picking one based on which gets played more," No, we will support both," DICE lead producer David Sirland told PC Gamer's Morgan Park on the scene in LA.
Battlefield 6 Confirms Dual Loadout Playlists at Launch: Classic Weapon Restrictions Are Here to Stay
Good news for Battlefield purists: Battlefield 6 will officially launch with two distinct multiplayer loadout styles, including a classic playlist that restricts weapons by class—no beta vote required.
Initially, EA sparked some frustration by announcing that, while it was dropping Battlefield 2042’s Specialist system, it would still allow classes to use any weapon type. That meant things like Engineers wielding sniper rifles and Scouts carrying LMGs, which didn’t sit well with long-time fans who favor the traditional, role-based Battlefield experience.
After some heated community feedback, EA confirmed that the Battlefield 6 beta would include an old-school playlist featuring classic weapon-class restrictions. At the time, it was assumed this mode's future would depend on beta popularity.
But DICE has now clarified that both loadout systems will be part of the launch experience—no need for a popularity contest.
“This isn’t a test where we’ll pick one based on what gets played more,” said DICE lead producer David Sirland in an interview with PC Gamer’s Morgan Park at the LA reveal event. “We’re going to support both.”
With this move, Battlefield 6 is aiming to please both modern and traditional fans by offering flexibility without abandoning its roots.
Battlefield 6 Battle Royale Mod—Firestorm Returns in Spirit
The rumors were true—Battlefield 6 is getting a battle royale mode, though details are still scarce. EA dropped a brief teaser showing a wall of fire, strongly echoing Battlefield 5's Firestorm. The mode will be part of Battlefield Labs, but for now, that fiery glimpse is all we’ve got.
Battlefield 6 Scales Back to 64-Player Lobbies at Launch
Battlefield 2042 introduced 128-player matches, but the oversized maps and chaotic pacing didn’t click with most players. DICE has taken the feedback to heart—Battlefield 6 will launch with classic 64-player lobbies, focusing on tighter, more tactical gameplay over sheer scale.
More Classic Battlefield Maps Could Return—Firestorm Is Just the Start
Battlefield 6 is launching with a remake of Operation Firestorm from Battlefield 3, and fans are wondering if more throwback maps are on the way. When asked, DICE producer Jeremy Chubb simply said, "It's the only map we've talked about." Not exactly a no—so if Firestorm lands well, expect more classics to make a comeback.
Battlefield 6 Adds Tank Riding—A Small Feature With Classic Battlefield Energy
Live from the LA reveal, Morgan reports a fun new detail: in Battlefield 6, players can hitch a ride by hanging onto tanks. It’s a small addition, but one that taps into the series' chaotic charm—right up there with the return of Portal. Now if only we could stand on plane wings like in Battlefield 1942.
Battlefield 6 Keeps the Chaos: Yes, You Can Still Annihilate Infantry with AA Cannons
News writer Lincoln Carpenter here, reporting from EA’s Battlefield 6 multiplayer showcase. While streamers dive into extended gameplay sessions, I’ve been watching for the real markers of a classic Battlefield experience—and I’m happy to report that anti-air vehicles still absolutely vaporize infantry.
Technically, they’re built to deal with helicopters. Realistically? They’re still perfect for mowing down squads on foot, just like the good old days. Battlefield tradition lives on—loud, rude, and gloriously excessive.
Battlefield 6 PC System Requirements
Minimum (1080p at ~30 FPS)
OS: Windows 10 (64-bit)
CPU: Intel Core i5‑8400 or AMD Ryzen 5 2600
RAM: 16 GB
GPU: NVIDIA RTX 2060 or AMD Radeon RX 5600 XT (6 GB)
DirectX: Version 12
Storage: ~55 GB on HDD (SSD not required)
Networking: Broadband Internet
(No formal requirements for sound card or VR)
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Recommended (1440p at 60 FPS High settings or 1080p at ~80 FPS)
OS: Windows 11 (64-bit)
CPU: Intel Core i7‑10700 or AMD Ryzen 7 3700X
RAM: 16 GB (preferably dual-channel 3200 MHz)
GPU: NVIDIA RTX 3060 Ti or AMD Radeon RX 6700 XT
DirectX: Version 12
Storage: ~80 GB on SSD (preferred for speed)
Other Requirements: TPM 2.0, UEFI Secure Boot, HVCI & VBS capable; Windows 10 users should enable Hardware‑Accelerated GPU Scheduling
Folks, the shotguns look good
I have a simple grading rubric for shooters, which goes as follows:
Does it have a satisfying shotgun?
If yes: Your shooter is acceptable and you've passed
If no: You have failed the prompt
Luckily, that doesn't seem to be an issue in Battlefield 6. Once EA sent its bloodthirstry throng of war-crazed streamers into a round of Squad Deathmatch, you could watch in real time as they gradually realized the game's shotguns—at least in this pre-beta incarnation—are magnificent. It became an age of buckshot apex predators. I approve.
Battlefield 6 Passes the Shotgun Test With Flying Buckshot
For me, shooter quality comes down to one thing: Does it have a great shotgun? If not, you’ve failed. Fortunately, Battlefield 6 clears that bar with room to spare.
During a round of Squad Deathmatch at the EA reveal event, it didn’t take long for streamers to figure it out—the shotguns slap. The pre-beta build already delivers that satisfying, thunderous punch, turning players into buckshot-fueled apex predators. Battlefield may be back, but more importantly, so are its shotguns.
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